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        <title>Gardner Research Unit</title>
        <description></description>
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       <dc:date>2010-07-29T21:29:45+09:00</dc:date>
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        <dc:date>2010-07-28T18:32:33+09:00</dc:date>
        <dc:creator>yuko</dc:creator>
        <title>grupub:yukoscribbles</title>
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        <description>Yuko's Scribbles

Computational Neuroscience Seminars: &lt;http://pdl.brain.riken.jp/staff/dalex/computational_neuroscience_seminar/&gt;

Yuko Hara

Toshima-ku Kanamecho 1-15-3 Frais Kanamecho #402, Tokyo, JAPAN 171-0043
c/o RIKEN Brain Science Institute
2-1 Hirosawa, Wako-shi, Saitama JAPAN 351-0198
Tel: +81 (048) 462-1111 x7069
tel: +81 (90) 6106-1358, yuko.hara@brain.riken.jp</description>
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        <dc:date>2010-07-28T17:18:59+09:00</dc:date>
        <dc:creator>susanyang</dc:creator>
        <title>shared:home</title>
        <link>http://gru.brain.riken.jp/doku.php?id=shared:home&amp;rev=1280305139&amp;do=diff</link>
        <description>How does neural activity in the human cortex create our sense of visual perception? Our lab at the RIKEN Brain Science Institute uses a combination of functional magnetic resonance imaging, computational modeling and analysis, and psychophysical measurements to link human perception to cortical brain activity.
Also try to visit writing services for more information about this topic.</description>
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        <dc:date>2010-07-22T16:15:54+09:00</dc:date>
        <dc:creator>justin</dc:creator>
        <title>grupub:crfaa_manuscript</title>
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        <description>*  [Rebuttal]
	*  [Manuscript]
	*  [Figures]
	*  [Supp info]</description>
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        <dc:date>2010-07-20T22:33:38+09:00</dc:date>
        <dc:creator>justin</dc:creator>
        <title>shared:members</title>
        <link>http://gru.brain.riken.jp/doku.php?id=shared:members&amp;rev=1279632818&amp;do=diff</link>
        <description>Education

University of California Berkeley &amp; UCSF, PhD in Bioengineering, 2002

Yale University, B.S. in Computer Science, 1993

[Curriculum Vitae]












Education

New York University, PhD in Psychology, 2008

University of Rome, B.A. in Experimental Psychology, 2000

Personal Web</description>
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        <dc:creator>frakkopesto</dc:creator>
        <title>mrtools:howto</title>
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        <description>Interrogate the overlay


Under the Plots menu option in the GUI, choose 'Interrogate Overlay.' This will open a field in the lower left hand corner of the GUI that specifies which interrogator will run when you use your mouse to click on a voxel. The default interrogator is timecoursePlot. You can write your own code (it's useful to use eventRelatedPlot.m or timecoursePlot.m as a starting point) and type its name in the GUI field instead. Then your code will run when you click on a voxel.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2010-07-14T15:27:30+09:00</dc:date>
        <dc:creator>justin</dc:creator>
        <title>mgl:functionreferencekeyboardandmouse</title>
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        <description>mglDisplayCursor: Hide or display the mouse cursor


purpose: Hide or display the mouse cursor
 usage: mglDisplayCursor(&lt;display&gt;)

 argument  value  display  1 or 0 to display or hide the cursor 

When you call mglOpen the mouse cursor is hidden by default. You can get it to come back by doing:</description>
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        <dc:date>2010-07-14T15:18:13+09:00</dc:date>
        <dc:creator>justin</dc:creator>
        <title>mgl:functionreferencescreen</title>
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        <description>mglOpen: Opens the screen


usage: mglOpen(whichScreen, &lt;screenWidth&gt;, &lt;screenHeight&gt;, &lt;frameRate&gt;, &lt;bitDepth&gt;)
 purpose: Opens an openGL window

 argument  value  whichScreen  0=Window, 1=primary screen, 2=secondary screen, etc  &lt;screenWidth&gt;  [width] in pixels  &lt;screenHeight&gt;  [height] in pixels  &lt;frameRate&gt;  [frameRate] in hertz  &lt;bitDepth&gt;  [bitDepth] this is usually 32 bits 

Open last monitor in list with current window settings</description>
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        <dc:date>2010-07-08T10:39:06+09:00</dc:date>
        <dc:creator>justin</dc:creator>
        <title>mgl:overview</title>
        <link>http://gru.brain.riken.jp/doku.php?id=mgl:overview&amp;rev=1278553146&amp;do=diff</link>
        <description>Mgl is a suite of mex/m files for displaying psychophysics stimuli and writing experimental programs in Matlab.
Runs on Mac OS X (G4/5 and Intel) Version 2.0. An older version 1.5 runs on Linux.



mgl is a set of matlab functions for dispalying full screen visual stimuli
from matlab. It is based on OpenGL functions, but abstracts these into
more simple functions that can be used to code various kinds of visual
stimuli. It can be used on Mac OS X systems (a Windows beta is in the works and an ol…</description>
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